Canyon Climber is a platform game designed by Steve Bjork and James Garon for the TRS-80 Color Computer and published by Tandy Corporation in 1982. Ports to the Atari 8-bit computers by Tim Ferris and Apple II by Brian Mountford were published by Datasoft. NEC released a version for the PC-6001. The three levels in Canyon Climber have American Southwest themes and do not scroll. Two levels are direct analogs of those in Donkey Kong. The box art is by Scott Ross.
The soundtrack of the first screen is a musical adaptation of the Prelude section from Prelude and Fugue in C minor, BWV 847.
Electronic Fun with Computers & Games described Canyon Climber as "not quite as demanding as Donkey Kong, but the concept is appealingly bizarre," and called the game "short-term addictive." Reviewing the TRS-80 Color Computer version for Creative Computing, Stephen B. Gray had a different view of the difficulty: " Canyon Climber is a game for the expert or the masochist."
Long after the game's initial release, Keita Iida noted the low difficulty level, calling the game "perfectly suited for beginning players who are just getting into platform/climbing games." Mark Sabbatini, looking at the Color Computer version, agrees: "as soon as you've completed the levels a few times the challenge is pretty much gone." He also disliked the randomness of the rocks and goats, stating "all too often whether you live or die is all about luck and not about skill and planning."
Legacy
External links
|
|